Magic in good hands can be very powerful. A lot of players just use might and no magic. This game called Heroes of Might and Magic for a reason. Magic, abilities, artifacts are game changers. Know how strong enemies you can defeat and fight for your glory and power Fight as much as you can and don't be scared if the game says that enemy is challenging or something like this (deadly is just for really experienced players). This gamestyle is not effective and boring. The whole game just sits at them castles until they finally be defeated by someone. I saw a lot of players which was just too scared to attack, capture structures, fight and lose a bit army (or a lot). Remember to capture mines, sawmills and etc. You should build town halls and capital as fast as you can, then the army, magic and all other buildings.
HEROES OF MIGHT AND MAGIC V HINTS HOW TO
But there are some good things to know how to overplay your opponents.Ī lot of players buys structures for troops recruiting, but later in game, they just can't buy those troops because of lack of gold.
You need to think with your head and strategize if you want to win. And finally, stronghold is a very aggressive faction with very different magic which only they can use, in a change of not using any other magic - blood magic. What it does is you can craft and place artifacts on your troops. Academy has good summoning magic, and a thing called artificial. The dungeon has a low number- powerful troops thing. What it does you can choose one creature and you mostly do more critical damage too it, at first having to kill 2 whole populations of that creature. Sylvans, in my opinion, have powerful archers. Percent depends on ability level (from 20% to 50%). What it does it raises fallen troops in battle. Inferno strength is that they can have hordes of troops by using their copy-paste ability called Gating. Haven is balanced troops, light magic (Good buffs) and powerful Angels (Last troops of haven). It is good to know what is your faction strength. It has all 8 factions, but campaigning is different from an original.
I would recommend buy HOMM V Tribes of the east directly if you are not interested in campaigning. "A common error when the console does not open is to edit the wrong input.cfg file: you should edit the one in your profile in "My Documents/.", NOT the one in "GAME_FOLDER/profiles/".This game originally has 6 factions (haven, inferno, necropolis, sylvan, dungeon, academy), buying that called DLC (they are not DLC) you get +2 factions (fortress and stronghold). The file that you have to edit is located in:Ĭ:\Users\ \AppData\Local\VirtualStore\Program Files\ Īlso note, that besides editing autoexec.cfg you also have to edit the input.cfg file located in My Documents/My Games/Heroes Of Might And Magic 5/Profiles/ The game then reads files from the Virtual Store.
HEROES OF MIGHT AND MAGIC V HINTS WINDOWS 7
Unfortunately Windows 7 and later "protects" most of the files in these folders and makes copies to the Virtual Store. You installed in Program Files folder and you're editing the file autoexec.cfg located in your game directory, right? Thanks! It's probably because you're editing the wrong file. Hopefully someone here might have a more up to date set of directions. I don't know what I'm doing wrong, or if I'm following an incorrect guide. I cannot get the console command to display. FatShades: I cannot, for the life of me, get cheats to work on HoMM 5.